Attention-weighted texture and depth bit-allocation in general-geometry free-viewpoint television
In a free-viewpoint television network, each viewer chooses its point of view from which to watch a scene. We use the concept of total observed distortion, wherein we aim to minimize the distortion of the view observed by the viewers as opposed to the distortion of each camera, to develop an optimiz...
Main Authors: | Dórea, Camilo Chang, Queiroz, Ricardo Lopes de |
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Format: | Artigo |
Language: | Inglês |
Published: |
2020
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Subjects: | |
Online Access: |
https://repositorio.unb.br/handle/10482/37136 |
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